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Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
__animations__
_ack_message_
_ai_command_
_allow_
_animation_
_avi_file_
_avi_frame_buffer_
_button_Buttons on screen themselves
_button_action_Action of button
_campaign_
_campaign_chapter_
_chapter_picture_text_
_clip_
_color_font_Color font definition
_construction_Construction shown during construction of a building
_control_
_credits_Intro definition
_cursor_config_Cursor config reference
_cursor_type_Private type which specifies the cursor-type
_decoration_
_depend_rule_Dependency rule
_event_callback_Unit colors for faster setup
_filelist_
_graphic_
_graphic_config_Graphic reference used during config/setup
_graphic_type_
_icon_Icon: rectangle image used in menus
_icon_config_Icon reference (used in config tables)
_icon_file_
_init_message_
_map_field_Describes a field of the map
_map_info_
_menu_graphics_
_menus_
_missile_Missile on the map
_missile_config_
_missile_type_Base structure of missile-types
_modifiers_
_ModPlug_Settings
_ModPlugFile
_movie_
_network_chat_
_network_command_
_network_command_queue_
_network_extended_command_
_network_host_
_network_packet_
_network_state_
_order_
_palette_Palette typedef
_palette_link_
_player_Player typedef
_player_ai_
_quad_tree_
_quad_tree_leaf_
_quad_tree_node_
_region_
_resource_
_settings_
_setup_state_
_sound_config_
_spell_type_
_tileset_Tileset definition
_timer_
_ui_
_unit_The big unit structure
_unit_::_order_data_Spell to auto cast
_unit_::_order_data_::_order_builded_ActionMove,..
_unit_::_order_data_::_order_research_Resource still
_unit_::_order_data_::_order_resource_ActionBuilded,..
_unit_::_order_data_::_order_train_Upgrade to action
_unit_::_order_data_::_order_upgradeto_Research action
_unit_colors_
_unit_colors_::__4pixel16__Player colors for 8bpp
_unit_colors_::__4pixel24__Player colors for 16bpp
_unit_colors_::__4pixel32__Player colors for 24bpp
_unit_group_
_unit_sound_
_unit_stats_
_unit_type_Base structure of unit-type
_upgrade_
_upgrade_modifier_
_upgrade_timers_
_viewport_Viewport typedef
_vmem_type_32 bpp modes pointer
_weapon_sound_
_world_map_Describes the wold map
ChapterTextLines
Deco
PlayerRanks
TextLines
VMemType2416 bpp modes pointer

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